
Friday, November 6, 2009
Nuke walk-through by rise|fx

Wednesday, November 4, 2009
Coloring a New Dimension - Translating 2D color grading to a 3D environment.

About a year before Colorist Stefan Sonnenfeld here atCompany 3performed the color-grading work on Disney's 3D featureG-Force, a group of us under him started preparing for the industry's movement toward 3D production. The specifications of a 3D image as it's projected in a theater are very different from those of a 2D image, and that goes far beyond the obvious fact that there are two images (the left and right eye) being put on a screen simultaneously. The projector brightness is considerably less; the screen reflectivity, at least in the RealD process we used for G-Force, is considerably more; and the glasses people wear in the theaters have a tint to them. Those factors alone considerably alter the way color and contrast must be treated between 2D and 3D presentations. More:
http://digitalcontentproducer.com/dcc/revfeat/3d_coloring_1030/index.html
Tuesday, November 3, 2009
Foundry Acquires Katana from SPI for Nuke

The Foundry have acquired the technology of Sony Pictures Imagework's (SPI) Katana 3D lighting & compositing package. Katana's hardcore lighting node based technology will be integrated into an upcoming version of the Foundry's Nuke 2D package. We spoke to both companies about why SPI would part with such a great in house tool and why the Foundry needs another compositing lighting system, in this online exclusive.
Monday, November 2, 2009
Cine-tal : Display Processing Solutions

A very good presentation by Cine-tal which discusses digital display dilemmas and the challenges encountered when trying to match different display devices. It also explains how the various hardware and software solutions offered by Cine-tal can be deployed to address these issues.
Watch here : Cine-tal Presentation
Wednesday, October 14, 2009
Tuesday, October 13, 2009
Creature Effects on District 9

Compositing supervisor Shervin Shoghian details the work carried out by Vancouver's Image Engine on District 9, creating aliens in Maya and compositing them using The Foundry's Nuke
Wednesday, September 16, 2009
Grant Petty discusses The Future of Davinci

Article focus : Blackmagic founder Grant Petty says that the company's purchase of DaVinci systems actually fits exactly what they have done all along: build the kinds of products they have needed for their own postproduction business, and being the kind of company they'd want to do business with. While important details are still being worked out, Grant has some very clear visions about how these practices can help rebuild one of the industry's most respected brands
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